![Anyone know how to make a sound play only in a box collision and turn off when you're not in there any more? I just want a easy way to do it Anyone know how to make a sound play only in a box collision and turn off when you're not in there any more? I just want a easy way to do it](https://preview.redd.it/anyone-know-how-to-make-a-sound-play-only-in-a-box-v0-n8gijkwlitf91.jpg?width=640&crop=smart&auto=webp&s=b522fdf4b055b650e288e2ac0a840fe42eb3846f)
Anyone know how to make a sound play only in a box collision and turn off when you're not in there any more? I just want a easy way to do it
![game engine - How do I trigger an event when a static mesh(sphere ball) overlaps a box trigger? - Stack Overflow game engine - How do I trigger an event when a static mesh(sphere ball) overlaps a box trigger? - Stack Overflow](https://i.stack.imgur.com/DPX7q.png)
game engine - How do I trigger an event when a static mesh(sphere ball) overlaps a box trigger? - Stack Overflow
![I have an actor with a box collision, but it only works on the first one in the level. : r/unrealengine I have an actor with a box collision, but it only works on the first one in the level. : r/unrealengine](https://preview.redd.it/n1c1mtiuv6k71.png?width=898&format=png&auto=webp&s=c0e808c2558e75d862c3db9597072b088704b88e)
I have an actor with a box collision, but it only works on the first one in the level. : r/unrealengine
![unreal 4 - How can I set my non-convex object's collision to a more detailed one to allow other objects to go underneath? - Game Development Stack Exchange unreal 4 - How can I set my non-convex object's collision to a more detailed one to allow other objects to go underneath? - Game Development Stack Exchange](https://i.stack.imgur.com/JkanE.jpg)